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![mixamo addon blender mixamo addon blender](https://1.bp.blogspot.com/-fQ2xUiJxJRA/XcDfvMiolTI/AAAAAAAAIeA/11F6h3lBosUqPPSaABhozERqubSptDWOQCNcBGAsYHQ/s1600/5.jpg)
I've been following the process described in this YouTube video for "fixing" the Mixamo files and combining multiple animations into one. Since I am no 3D artist, nor animator, some googling led me to Mixamo where I got some characters and some animations to work with. You can see both Adobe Blender addons in action with a quick usage tutorial in the video below.I'm playing around with Godot and I want to have a 3D character with multiple animations so I can learn how the whole playing and blending of animations work. This add-on requires a seperate download that runs outside of Blender, which can be downloaded directly from within the Add-ons section once the initial Substance plugin is installed. This add-on for Blender allows you to load a Substance 3D material directly into Blender and apply modifications by tweaking parameters. This add-on requires an Adobe account to download, and enables you to use Substance Designer sbsar files in Blender. This add-on can be downloaded here (direct Zip download link). The add-on provides a one-click solution to create an IK control rig and to bake animations in and out of the character control rig and skeleton. This Blender auto control-rig add-on works with characters that have been auto-rigged with the Mixamo service.
![mixamo addon blender mixamo addon blender](https://www.3dpoder.com/wp-content/uploads/2021/07/Mixamo-Auto-Control-Rig-exporta-a-Blender.jpg)
This add-on makes it easy to download Mixamo rigged characters, either from or your own uploaded then auto-rigged character, then import them into Blender and automatically create a game engine friendly animation Rig. Back in July, Adobe signaled their support of Blender by joining the Blender development fund as a Gold sponsor, then followed it up by releasing two addons for Blender, one for Mixamo and the other for Substance Designer.
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