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Receiving instruction from trained and experienced professors is recommended if you want to quickly learn all the ins and outs of both animation techniques, including the various software applications used today.
![autodesk maya 2d autodesk maya 2d](https://www.sculpteo.com/blog/wp-content/uploads/2018/12/Houdini-Engine-for-Autodesk-Maya-and-3DS-Max-1-1.jpg)
The Legend of Zelda: A Link to the Pastīoth 2D and 3D animation can be learned by either going to a school or teaching yourself.Which one is considered best depends on what the project requires. Neither 2D animation or 3D animation is considered better than the other because they each have their pros and cons. Objects in a 3D animation exist in an X, Y & Z world and can do things that are impossible in 2D animation such as having volume, rotating 360 degrees, and more.ģD animation is more lifelike because objects can be viewed from different camera angles, can be lit from different directions, have textures that make them appear solid, and can be placed into live scenes and elements. How Long Does It Take To Be An Animator?ģD animation is different in that it can only be done with the use of a computer if you don’t count stop-motion.If you're looking to do serious high-end character animation or want a program that has real modelling tools on top of animation tools, Maya is the best choice. So I use V-Ray and Maxwell for my work and I don't have any complaints.
![autodesk maya 2d autodesk maya 2d](http://cdn.techgyd.com/2015/04/Autodesk-Maya.png)
This is Autodesk's fault - not mental images'. My complaints are restricted to mental ray, which is a beleaguered mess in Maya and isn't well supported like it is in Softimage or Max. But Maya is so large (it's literally 10X the size of Photoshop) that covering every great feature would be impossible. The rigging tools are unmatched and the interactive bind tools in 2012 finally relieve you from painting skin weights manually. I've been a Maya user since version 3 and version 2012 is a great release: the Qt port means it's 64-bit for OS X but it's faster than 2011, which was sluggish to use. layered) but there is no way you can do the same thing in both applications, Maya is just way more advanced and the learning curve is steeper.
![autodesk maya 2d autodesk maya 2d](http://4.bp.blogspot.com/-MOI5v4bhjB4/UjikmyP5iwI/AAAAAAAABEg/TysgOwijrNQ/s1600/Autodesk-Maya-2012-with-SP1-x64-4938.jpg)
After Effects: completely different workflows (nodal vs. Maya is not easy to learn - that's why Cinema 4D appeals to other people.
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